How We Got 3D animation for building and Construction
The Future Is Here To Stay
Companies continue to invest heavily in 3d building plans for the construction sector. The goal is to create realistic real-life models, not only in the world of cinema, but in other construction too. 3d animation for building and construction is definitely here to stay.
Where did 3D animation come from?
Derived from the Latin words “anima” which means “life” and “animare” which means “breathe into” comes the English word “animation” which means “breathing life into”. Since existence mankind has wanted to replicate the work of God and recreate what he sees around him. It started with the 2 dimensional cave paintings by primitive man and today 3d animation has come to the cloning of sheep cells in labs. But no, this is not about whether we can play god – this article is about a much simpler art – the art of creating the illusion of moving and living objects.
What Is 3D Animation?
The human eyes cannot distinguish between still images if they move at a rate equal to higher than 16 frames/sec. Animation is the rapid display of a sequence of consecutive images of 2d or 3d animation to create the effect of movement.
The Magic Lantern Man has tried to represent motion even in the earliest cave drawings where leg movements of animals were drawn in overlapping manner to indicate motion. However, the first record of an animated film is the “Magic Lantern’ – a device created by Jesuit monk in 1640, which projected enlarged drawings on the wall. This idea was further taken up by a fellow monk who discovered that when these images were rapidly projected one after the other it looked as if the objects inside them were moving. The next major innovation was the phenakistoscope, created by a Belgian physicist. This was a flat disk perforated with evenly spaced slots with figures drawn on the edge depicting successive movement. Mounted on a stick, this disc could be spun rapidly and as figures passed the slits, it created an illusion of movement.
The Movie Projector
We would not have enjoyed the whole movie theatre experience had it not been for Baron Franz’s first movie projector. Images painted on glass were passed in front of the projected light rapidly to create an illusion of movement. As this device evolved with time to the movie projectors today, so did the concept of creating content for the purpose of animation.
The Age Of Computer Animation
In the late 70s, artists started using computer applications to generate images for the purpose of animation. Computer with user-friendly interfaces enabled designers to set images and texts in digital sphere. Over time, sophisticated image manipulation programs came into the market. The digital fonts and graphics were converted into printed graphics and texts through postscript language. Moreover, Digital images were manipulated on the computer. They were created with the use of digital scanners, which took photographic prints and negatives as their input.
Eventually computer applications enabled designers to create 3d shapes and fill them with textures and other effects. One such product was Photoshop, an Adobe product which became very popular with 3d artists. Photoshop along with CAD programs encouraged the 3d design forward. In 1995, the first ever full-length 3d animated movie “Toy Story” was released. 3d animation had arrived.